Bugs and bug fixes
Here is a list of known bugs as well as when bugs are fixed.
If you find a bug, quirk or have a suggestion post them here.
Here is a list of known bugs as well as when bugs are fixed.
If you find a bug, quirk or have a suggestion post them here.
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October 18th, 2008 at 3:53 am
Planet types are not being displayed correctly.
Planet types do not currently get taken into consideration each tick.
Need a function for wrapping around querystrings relating to sql injections.
Update the mail system. Sucks very badily right now.
New page/table that lets people (before moving to a sector) to view previous information from last visits.
long range scanners/probes. The ability to send a probe into a sector. 25% chance of going to the right sector and 25% chance of retriving information. Maybe a 1 in 10 for retriving all or some information.
Base stars. Defence for a sector. Very expensive but well worth it.
The ability to send fighters to sectors without having to move your command ship (aka attack planets without losing your ship).
Fraighters. Assigned to a specific planet and port. Automatically sells goods.
October 22nd, 2008 at 8:47 pm
Planet types are now fixed. The correct type is now displayed
-Still need to add the positve / negative aspects to tick generations.
Things to add:
-Need to add “wonders” to the system now. Some planets are just very good.
-Add “treasures”. money, colonists, good etc.
-Pre existing colonies.
-Negative aspects to some planets.
Updated realspace linking. Now you can have 30 links to sectors (plus 1 always to SOL) Much easier system for adding links, you can now just click on a link at the sector.
tweaks to galaxy map.
May 3rd, 2010 at 10:30 pm
Анука!…
перевозки необходимо Here is a list of known bugs as well as when bugs are fixed.
If you find a bug, quirk or have a suggestion post them here…..